Ubiquitous computing is a new paradigm for distributed interactive systems, that moves computers into the background of people's attention while using them to support their activities and interactions in the workplace and beyond. The ubiquitous computing paradigm is underpinned by the development of devices small enough to be embedded in almost everything, of networks that provide dense inter-connection of very large numbers of components, and of sensing technologies that enable systems to become aware of their physical environment.
At the end of the course students will:
This course will consider technology trends in devices, networks,physical interfacing and discuss challenges in system, software andinteraction design towards ubiquitous computing.
Assessment is by coursework only (100%). The coursework consists of a presentation of a paper in class, participation in and documentation of a group design exercise, and writing of an essay reflecting on material covered in the module.
Students will be provided with selected papers on state of the art developments in Ubiquitous Computing for preparation of a presentation in class.
Lecturers: Dr Hans Gellersen and Dr Mike Hazas